So now you have your photos and your tone mapped image. Yous should still keep the original files, as you will need them for few steps. This part is not a step by step one, as you only need to do some parts, based on the photo.
Loading your photos into Photoshop
A lot of the corrections require that you load your original brackets and the final tone mapped image into Photoshop. The quickest way to get your files into Photoshop is to:
- open Bridge
- go into your work folder
- select the source files and tone mapped image
- choose tools-> Photoshop->load into layers
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now you have all your photos in Photoshop and loaded into separate layers. I suggest you move the tone mapped image on top of the others.
You don’t have to load all of your source images, just the ones you will probably use (the ones, from which you need parts to correct problems in the tone-mapped image). I load all, for me it’s easier like this.
If you took your photos handheld, or they just dont allign completly, you should align them in Photoshop by:
- selecting all layers
- choosing edit->Auto Align Layers -> select Auto -> OK
This works very well, but not always. Simple way to check your alignment is to change the opacity of the top layer, or just turn it on/off, so you see if the photo moves.
What you need to correct
Each photo is different, but most of the time you have to correct the same problems. The main areas you need to focus are: alignment, movement, overexposed areas, grey whites, very dark areas, colors, halos, noise, sharpness, over-saturation and strange trees.
Some of this is corrected in Photoshop, but some are easier to correct even before, mostly in Photomatix. Also one thing to remember. The better the original brackets, the less you need to correct.
Alignment
If your photos don’t align properly, it is a big problem for HDR. It creates shadows, ghosts and the whole image looks very soft. The main reason for bad alignment is camera movement when you took your shots. It happens all the time when you shoot handheld, but can also happen when on a tripod.
To get a better alignment you can use align in Photomatix – here you have three options
- no alignment – when you used a tripod and you are sure it didn’t move, also when you have a big moving subject in your photo (like fast moving clouds), selecting no aligment can prevent Photomatix to align based on that subject
- correcting shifts – should be used when shooting from a tripod.
- by matching features – when shooting handheld or when the correcting shifts is not enough. Usually creates very good results.
But if Photomatix is not enough, you still have other options. You can try to:
- combine photos into HDR using Photoshop. Just select the brackets in Bridge and choose Tools->Photoshop->Merge to HDR pro. Photoshop is very good at aligning photos, so it can sometimes create better results. Just save the file it creates as a .hdr file and then open it in Photomatix to continue.
- don’t use all your shot. If you took more shots (5+) it can happen that one or more of them are not aligned with others. For instance little wind while you were taking your shots can cause this. Just look through them and if you see one that is blurry, don’t use it. The information in all other shots should be enough to create a good HDR photo.
- use only one RAW to create your hdr. By using only one, no alignment occurs, so no problems can occur
- create a misaligned HDR from all brackets and a HDR from a single RAW and merge them in Photoshop. Just align them as best as you or Photoshop can, and then by using layer masks correct the parts you need.
If you really can’t create a nice aligned HDR, just use the single RAW method. You can try to mask in part from the original shots, to cover places where it isn’t aligned properly, but this takes a lot of time and the result can vary. I suggest you get a better tripod next time :)
Movement
A lot of people struggle with this, but to correct moving subjects in your HDR photos is actually very easy. There are two main approaches you can try, I use them both.
- use Photomatix ghost removal. Select the manual method and choose which areas are ghosted. This works much better if you have more than 3 brackets. You can also use the full automatic method, but the results here are mixed. They can be very good, if you use a lot of brackets (5+) and very bad if you use only 3. The manual works mostly better.
- use layers in Photoshop, to mask in parts of the original photos
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By masking using Photoshop layers you can correct many problems you have in your final HDR. You have to place your layers in an order, where you have your tonemmaped inage on top, and the source image you want to use parts of under it. Then select the top one and add a layer mask (the small icon in bottom right, which looks like a grey square with white circle in it). On the layer mask, white means the top layer is used, black the bottom. Grey is a mixture of both. Using a soft brush, at around 20%-30% opacity, start brushing on the layer mask, to reveal the original photo. Continue until the problem is corrected. Add you brush strokes softer on the sides, to create a better mixture of the two layers. If you went two much just switch to white color and brush over the same area, to remove from the mask. Don’t forget to check that you have the mask selected. If you have the photo selected you will paint into it instead of masking.
My favorite approach is to mask in what I need with a stronger brush (40%-50% opacity) and then switch to a softer (15%-20% opacity) white brush and soften the corners of the brushed area, to create the soft transition.
A lot of times you have to use parts from multiple source images (even all). Here you have two approaches you can do:
- after masking in one of the shots, merge it together (select both and Ctrl + E) with the tonemaped image into one layer, and then continue as before.
- group the two layers and then create a new layer mask on the group (check out the screenshot). Like this you can go back to layers you already worked on.
Here you can see how I removed the whole sky from one of the original shots, as the clouds were moving to much. I prefer to group layers, as I go back and forth between different layers and sometimes remix them in between each other.
This layer method of masking is simpler, when you have more brackets at your disposal, as you can find easily one that matches your tonemapped image. In the case none of the ones you have match it sufficiently, you can perform few tweaks on the source image before masking it in. For instance changing brightness, contrast, exposure and other photo tweaks can help.
You can even use a single raw HDR as one of the layers, or a tweaked image from Lightroom.
Overexposed areas
It can happen that you just don’t have enough brackets, to cover the whole range. Tone-mapping usually creates very rough edges around this area and can make this areas dark, so you should always try to correct this. If you are aware of this before you start your tonemapping process, you can try underexposing your darkest photo in Lightroom by one or two stops, and using it as an additional bracket for Photomatix.
Other option is underexposing it directly in Photoshop and then using layers masks correcting the affected area.
I tent to try shooting brackets, so I have no overexposed areas at all. Only time when this is not possible, is when you shoot into the sun. Just use one of the original brackets to soften the areas, or to completely replace it.
Grey whites
Overall white areas are a problem in HDR. The tone-mapping process tries to get details in them and so makes them look grey and dirty. Masking one of the original shots here is really a must. If you have a white area, white car, snow, or other white object in the photo, you should always make it brighter.
For instance, on the right you can see a winter photo, directly from Photomatix, and after masking and level adjustment in Photoshop.
Very dark areas
The opposite of overexposed areas. Just use one of you lighter brackets to make them lighter. Also Photomatix tends to create detail, where there is none. This usually results in strange artifacts, either red or purple, in your tonemmaped images. The only way to correct this is to mask the one of the original shots back in.
You will see something as in the picture on the left and you have to mask that part. This happens only if you have an area, for which all your brackets are pure black.
Halos
Or also known as the blue sky halos. I really suggest trying to get rid of them already in Photomatix. By lowering strength, using higher light smoothing, smooth highlights or luminosity, you can get rid of most of them.
But if it doesn’t work you still can choose one of your brackets, with the best sky and mask the whole sky into your final image. Trying to darken the halo is really hard and the final result are usually not good enough.
The photo on the right is just an example to show how halos look. I haven’t had this problem for a long time.
Also having more brackets reduces the change that you will get the halo. Having softer transitions between them creates better results here.
Noise
Noise gets worse in HDR, as the more noise you have in your brackets, the worse it it in the final image. But you should distinct between noise and grain. If you look at your photo in detail you will see the difference. Grain is crated by having a high Strength and Detail contrast in Photomatix. It just tries to add more detail to the photo, and mistakes the noise for detail, creating so grain. It’s usually very visible on cloudy photos. Noise is created by your camera, while taking the shot.
Grain vs Noise looks something like the image on the right.
To get rid of the noise, you should always shoot at the lowest ISO possible. Also having more input brackets can give you better results. For instance with the 5D mark II at ISO 100 and 7 bracket, I have almost no noise in my final HDR’s.
One of the best ways to remove noise is to use Noiseware Pro. This Photoshop plugin is in my experience the best in reducing all noise. If you use it, it should be done in two passes. Once for the sky and once for everything else. This is because we want to keep details in the structures, but don’t need so much in the clouds. So a higher setting for the clouds is still acceptable.
My usual setting here are quite low. I select the default preset and start with luminance around -7 and color at -20 (you usually don’t need color noise reductions). This settings are usually enough when you use ISO 100. But for instances like here, where the ISO was 2000 I had to go much higher.
Sharpness
Another very common problem with HDR, is that the photos are just not sharp. Even when your original photos were sharp, the final one isn’t. There are multiple ways you get get the sharpness back.
Unsharp mask in Photoshop, the easiest and for a long time my most favorite way. Just create a new layer by merging all your layers (Ctrl + Alt + Shift + E) and on this layer use Filters -> Sharpen -> Unsharp Mask. My standard settings here are 100%, 1.6 to 2 pixel radius and 0 threshold. I do this on a separate layer, because I don’t want it on the whole image. For instance you should not sharpen the sky, as it created additional noise. There also is a second approach to unsharp mask, where you choose setting of 10% and a high radios at around 40 pixels. This gives the photo a little different look.
Smart sharpen is another filter in Photoshop. It is popular by some fotographers and it can create similar results to unsharp mask. It can be found under Filters -> Sharpen -> Smart Sharpen. I don’t use it very often but my settings here are around 80% and 1px radius.
The high pass method is a very popular method, done by a lot of HDR photographers. What you do is to sharpen is:
- duplicate the layer
- use Filter -> Other -> High pass on this new layer
- play a little with the number of pixels, until you see the detail you want to have i the final photo. Smaller number work well here (2-4px)
- set the layer to soft light, overlay or luminosity (choose one that works best with your photo)
There are also dedicated sharpening filters, notably the Nik Sharpener, but I will cover that in the next part which is all about plugins.
Too much saturation
Not everything in a photo has the same level of saturation, so it can easily happen that something is over-saturated. For me it usually happens with bright red objects. There are two aproaches you can go here. You either:
- mask the object back from one of the original brackets
- create a hue/saturation layer and adjust the sliders until you are satisfied with the color. I suggest you also use the layer mask, so this saturation change only effects the area where you need it.
Dark clouds
You can see this in so many HDR photos. You just can’t have dark clouds during a sunny day. It just looks very unrealistic. It’s fine if you have a stormy or a blue hour shots, but never during a sunny day with a blue sky. Just use masking to brighten them back from one of the original shots.
You will also notice, that when you brighten your clouds, your photo will just look better.
Messy trees and strange greens
Having trees in your photos, especially when there is no wind, is great. But when they crate one big green mess, they no longer looks so great. As the HDR process removes most of the shadows, it tends to flatten trees. So you should remix them with the original shot, to bring back their texture.
Also the green color on trees and other plants can look really strange if you were shooting during a sunny day. Toning down the yellow color using hue/saturation can give the back a more natural look.
How to use Photomatix Pro
I use Photomatix Pro in this tutorial. There are other HDR software, that can be used to combine photos into HDR, but Photomatix is the most popular and widely used (and also my favorite). It can create stunning results if used properly. If you don’t have Photomatix, you can get a full featured trial version here http://www.hdrsoft.com/download.html or it can be also bought there.
If you want to buy it, don’t forget to use the Photomatix coupon code “HDRSHOOTER” for a 15% discount.
Preparing your shots
So you have your shots, and you have them in Lightroom (you can do this is many other programs, but I use Lighroom 4 here). You need to correct few problems before starting to combine the shots, as tone maping can make the more visible.
To correct the photos, go into develop mode and select all the photos in your series:
Correct chromatic abberations
You want to correct the problems on one of the photos and using sync copy the same settings to all other photos. You should always correct the chromatic aberrations. This can be done either manually, or let Lightroom do this for you.
You can also turn on Enable Profile Correction. Lightroom will then remove some of the distortions in your photos. From my experience it does a really nice job.
(Small update/note: I have found that removing distortion can create color banding in the final HDR. Usually when you have a clear blue sky. It you see this happening, use photos without the profile correction enabled. You still can do the correction on the final HDR.)
Correct white balance
Based on the photo, if you need to correct the white balance, do it now. If you change the temperature in Photomatix, and then you have to merge your photos with the tone mapping result you color will no longer match up.
If you took shots in multiple series, not in a singe AEB, you also need to check that white balance is same in all photos. It can happen, that the camera meters different shots differently, and you get different temperature and tint on them. I you selected your own white balance on the camera, not AWB, or you already corrected the white balance, you don’t have to check this.
Correct noise
The last thing I do sometimes in Lightroom, is to correct the noise a little. Especially if you used ISO bigger than 400 this can help a lot in the final result. Same as with other problem, the HDR tone maping process will make noise more visible. So not having too much of it to start with makes the whole process easier.
Synchronize settings
After this is all corrected, synchronize the settings to all photos in the series. Just press sync in bottom right, then check all and synchronize.
Export brackets
Now you can export you photos as 100% quality Jpeg files to be used in Photomatix. You can also use Tiff files, but it will take you computer longer time to process and you will see little or no difference in the result. I export the files into a work folder, from where I delete them once I’m done. I really suggest creating a preset for this export, as it’s something you will do a lot.
A plugin can be used to export directly into Photomatix from Lightroom. I don’t use it, as I close Lightroom before I start combining my shots. Lightroom takes really a lot of computer resources, when it’s running.
Combining in Photomatix
Open Photomatix Pro and select Load Bracketed Photos. Drag and drop your exported images into the dialog or browse for them and choose OK.
Now you have preprocessing options in front of you with the following checkers:
- align source images – use the correcting shifts when you used a tripod, use matching features when you shoot handheld. Don’t select that you want to crop. Even when you used tripod, sometimes you have to select to align by matching features. This can be for instance when there was a lot of wind or you were standing on a busy bridge. Also using a bigger maximum shift can help you, if you took handheld brackets with a wide-angle lens. It can deal with the distortion better that way.
- remove ghosts – turn on when you have moving objects in your photo Always use the first option. It gives you the option to select the areas you want to deghost. The automatic option never worked for me. It always created really strange results, like it didn’t used all of the brackets.
- reduce noise – you can use this if you have no other options to remove noise. But there are better Photoshop plugins available which do it much better.
- reduce chromatic aberrations – if you followed this tutorial, you don’t need this to be turned on, if you didn’t, turn this on
Select OK
Tone mapping in Photomatix
Now you have all your options to tone map your HDR photo. I skipped the 32bit view, as it has no real use here. I always chose Tone Mapping and Details Enhancer as the method.
When your photos are combined, you get your HDR with the default settings. When you are a first time user, its good to start from the default settings. As you get more used to Photomatix, you don’t need to reset anymore, as you will know what to expect.
You have the following settings:
- Strength – the higher the number, the more HDR look you have. It adds more detail and contrast to your photo. It also gives it a more unnatural feel, so if you like more realistic look, avoid 100 here. I usually use a settings between 70 and 100 here. If you compare the photo at strength 0 and strength 100 you see that a lot of detail is added as you go higher.
- Color saturation – If you want to have too much colors in you photo, you can add it here. But for most of the times, leaving it at 50 will work nicely. Really move it only when you see the need for it. I stay somewhere between 45 and 65 here.
- Luminosity – Makes the dark part of your photo lighter. Great to show more details. A high setting can make you photo look a little washed out, but a higher black point or more contrast later on can help a lot here. I usually have this anywhere between 0 and 10, based on the photo. Also note that a high value here can make you photo look more like a drawing than a photo. For a more realistic photo, use a smaller number. If you compare this setting at -10 and at 10 you can see, that there are absolutely no black areas in the +10 image.
- Detail Contrast – ads more contrast to details in the picture, using higher values here will pull out more contrast in your photo, it also makes the photo darker, so counter it with luminosity or white point. I usually stay anywhere between 0 and 10 here, it really varies.
- Lighting Adjustments – moves the light in the photo from the light areas to the dark areas. So the lower you go here, the more are the shadows lighter and the light areas darker. So it’s more unnatural (more artistic). The higher you go the more natural the photo looks. I’m usually between -1 and 5 here. I never use the Lighting Effects Mode, as I feel it gives me lees control of the final look. If you compare this setting at -10 and 10, you can see how the bridge becomes lighter and the sky brighter at negative settings. I would never use a very low setting for a photo with a sky in it, but it can work really well for an interior shot, to give ti more detail.
- Smooth Highlights – rarely used by me, stays at 0. This smooths out the lighter areas in you photo, making them lighter, less noisy, but usually removes a lot of detail. Only sometimes helpful, when you have a lot of halos around objects in your photo.
- White point – chooses what is still considered as pure white in you photo. If you have a lot of overexposed areas in you photo, use a lower number, if you photo is to dark use a higher one. I stay between 0 and 1 usually. You should check your histogram when changing this, so you don’t loose any detail because of a very high white point.
- Black point – same as white point, moving changes, what points are considered pure black. This adds nice contrast to your photo, so it shouldn’t be left at 0. I have it somewhere between 1 and 2. You should check your histogram when changing this, so you don’t loose any detail because of a very high black point.
- Gama – the overall brightness of the photo. If you photo is too dark, it’s sometime better to change this than luminosity, as it stays more realistic.
- Temperature – makes your photo cooler or warmer. Quite rarely used by me, as I think it’s better to correct the temperature in Lightroom, before Photomatix.
- Micro-smoothing – cleans out the photo, smoothing it out on smaller scales. Can help a lot with noise, but can also remove a lot of detail. Keep it low, arount 2 to 4 here.
- Saturation Highlights – adds more color to the lighter parts of your photo. I have never used this option.
- Saturation Shadows – adds more color to the darker parts of your photo. I have never used this option.
- Shadows Smoothness – same as highlight smooth but for shadows. Also this I have never used.
- Shadows Clipping – cut out dark areas, so can help with too much noise there. I use Photoshop to correct this, so I have never used this option.
The biggest effect on you photo will have strength and lighting adjustment. Other than that, I change only luminosity, detail contrast, black and white point. Most of the time, the other options can stay at default values.
So I set up my settings for this image, to get to the result shown to the right
Be careful with the loupe. It shows you the detail, not the brightness, so it’s not the same as a processed image.
When your done, select process and then save you image as a full quality JPG (you can go with a TIFF if you want, but most of the time you will see no difference)
So my final tone maped image looks like:
It’s already quite good, but still there are few problems which need to be fixed (noise, sharpening, some overexposed areas, movement in the water and similar). This will be covered in the next part of the tutorial.
A note about all the suggested numbers. If you read a tutorial from somebody else, you will get a different set of numbers. This is because everyone likes a different look. You should try them for yourself and see what suits your taste and your photographs.
Double tone mapping
One technique in Photomatix, you can try out, is the double tone mapping. What you have to do is:
- load you photos into Photomatix
- do standard tone mapping steps on it
- process your photo, so you are back in the main selection of Photomatix, but still with the photo open
- select tone mapping one more time
So you select tone mapping when you are back in the screen shown to the right
When you do this, Photomatix will tone map the already tone mapped image once more. This will give it a very grungy, super detailed look. Now you can again play with all the sliders, to modify it. There are no preferred values, but usually going down with fill light gives a better result.
When you are done here, just click process and then save your final double tone mapped image. I personaly save both, the normal tone mapped and also the double tone mapped image, and mix them together in Photoshop.
When this photo is double tone mapped with the same settings, you will get this result
This is not a really good example for double tone mapping, as it doesn’t fit this image. A much better use for this technique are images with a lot of detail, like stone wall, church interiors an similar. For instance this one is a much better, an you can see how the stones have much more detail. You can even go further, and give it a more grungy look, but I don’t want to do that.
HDR from a single image
You can use the HDR process on any photo you take. Either it is a multi-bracketed series or a single one. You can even do it on a single photo if taken in JPG format, but the results are not so good, as the information you need is just not there.
There are two ways how this can be done. You either:
- split your photo into three separate ones by changing the exposure to +2,0,2 respectively, and then export each setting as a separate photo. Then continue the same way as having multiple brackets.
- open the RAW file directly in Photomatix and continue with tone mapping as with multiple brackets
I personally prefer the first option, as it gives me the possibility to do some corrections before tone mapping (chromatic aberrations, noise reduction). There is no other big difference between these two methods.
What to do if you photos don’t align properly
There are multiple approached one can try when the brackets don’t align properly in Photomatix. I use:
- create the tone mapped HDR from a single raw, usually the middle exposure
- create the tone mapped HDR from a single raw and correct all problems (like overexposed areas) in photoshop from the remaining brackets
- combine the brackets in Photoshop and save as a .hdr file, without any tone mapping. You can then open the file in Photomatix and tone map it there.